Portal 2 also won MTB’s award for best co-op. One specific item I think is notable is that the voice actors managed to bring so much personality to these characters that had limited facial expression (or none in Cave Johnson’s case). The voice acting for all three characters were simply amazing bringing life and personality to each of the characters you learned to love, even if they hated you. I really could have gone all game with just me and GLADoS, but the addition of Wheatley and Cave Johnson really puts Portal 2 over the top. This time around we got to have 100% of her snarky, sarcastic, vengeful goodness for the entire ride. In the first Portal we really only got a taste of the real GLADoS. Speaking of GLADoS, the characters of Portal 2 are some of the most memorable characters in gaming history. Then you literally get to see the facility change before your eyes.
You start off in a worn down, under-kept facility that is until you wake up ol’ gal. While Portal 2’s environment does feel familiar, its scenery changes at a nice pace. Tired of looking at the walls of the Aperture Science Center? Ha ha… No. The addition of the gels, light diverting cubes, light bridges, and tractor beams are more than welcome and really keep the game fresh with all of the different puzzle combinations it has available. Portal 2 takes you on a journey that consistently adds new elements to keep game play fresh and original.
Even for the high bar usually set for Valve, it exceeded expectations. I don’t think there can be argument against Portal 2 winning game of the year.